The GX Story

A name worth reviving. A direction worth following.

Where It Started

In 1982, ColecoVision brought the arcade home. Players could experience their favorite titles without a pocketful of quarters. The console earned its place on the shelf and in memory. It meant something.

What Changed

Games moved to downloads. Then to streaming. Ownership became a license agreement. Libraries disappeared when servers shut down. The thing you could hold, trade, display, and keep — that vanished. The game stopped being yours the moment someone else decided it was.

Why GX

ColecoVision GX is a new chapter for a name worth reviving. We believe games should be owned, not rented. We believe the best way to play is the simplest. The details are still coming together — but the direction is clear.

What Comes Next

We're building something. New games. A platform that respects the player. We'll share more when it's ready. No hype. No empty promises. Just updates when there's something worth showing.

Be Part of It

ColecoVision GX is taking shape. Get updates as we build.